DESOLATION JONES #1: Author’s Commentary

July 11th, 2005 | Work

This is intended as something like a commentary track on a DVD, not a story guide. You’ll need to own a copy of DESOLATION JONES #1 to make sense of it. If you don’t have a copy, and your local store’s out, I’d suggest using a mailorder service like Khepri in North America, or emailing page45@page45.com in the UK and asking for one.

Comments rendered like this are actual excerpts from the script.

PAGE ONE:

PAGE ONE: Everything on this first page is black and white. Everything is also a little spatially distorted. Six-panel grid, three rows of two...

My old grandad, the infamous crazy ice-cream man Fred Austine, had something very similar to this inscribed on a plaque in his bathroom, standing on the toilet.

PAGE FOUR:

This is, of course, the Chemosphere, as designed and built by the visionary architect John Lautner in 1960. I believe the publisher Benedict Taschen lives in it these days. I chose the Chemosphere as Jones’ home because it looks like a spaceship lodged in the Hollywood hills, with Jones as its illegal alien passenger.

Supermodernism: a term I first encountered in architecture, coined by Hans Ibelings, used to describe buildings constructed without context or integral information. Airports are supermodern spaces. Just pipes and sockets, there to pass through or plug into. Places to facilitate swarms and flow. An outsider’s view of LA. Which, I’d remind people, is exactly what Jones’ view is. He’s not looking at LA like a native, a committed long-term resident, or even someone who likes the place much.

PAGE FIVE:

Click to expand this thumbnail into a full-size shot of the page.

Pic 1:Surreal moment: Jones looks out the passenger-side window and there’s a thick RED LINE taking the place of the road, running alongside them – a massively magnified version of the kind of line that describes roads on maps.

Pic 3;AERIAL SHOT: The car is small in this shot, and it’s driving down a red line that describes a road, and now the rest of the map, of greater LA, is visible all around it…

See how JH uses that first graphic element, the red line, to connect up the whole page? That was him. That’s why you always try to work with the best people. They add something new into the mix while keeping your intention.

The biggest change JH made — and you’ll need to get hold of the book to really see what I mean — as that, while I wrote it using each page as a unit, JH fused some of the dialogue scenes into double-page spreads. It keeps the pacing I wrote, but suddenly things are moving right across the breadth of the open comic. I wrote the first three isses of JONES “blind”, not knowing who was going to draw it. Usually, I’d be able to adjust to an invention like this much more quickly. It’s going to be #4 before I really take advantage of this new way of looking at the discursive, plot-driving sequences, and using negative space to cap off a scene. It’s a beat and a fade. Anyway. Buy the bloody comic if you don’t have one in front of you. Onward.

PAGE EIGHT:

Most correspondents have rightly identified this scene as inspired by Raymond Chandler’s BIG SLEEP. Once I realised I was writing something in the detective form set in LA, I knew Chandler was going to be in the way. So I said the hell with it, and decided to use Chandler as the starting block instead, pushing off him into (hopefully) new territory. The other visual cue for this scene was Guillermo del Toro’s first, superb film, CRONOS. Watch it, you’ll see what I mean.

PAGE NINE:

Adolf Hitler is said to have at one time possessed the largest collection of nude paintings in Europe. Intelligence documents have also revealed him to be quite addicted to the dirty stories that were run in Nazi rags as a sop to the horny underclasses. And Eva Braun famously took home movies of Hitler at play on holiday. And, you know, they were down in that bunker quite a while. So this doesn’t exactly come right out of left field.

PAGE FOURTEEN:

Some people have asked me if the name Jeronimus Corneliszoon is a Jerry Cornelius reference. It’s not. Jeronimus Corneliszoon is a historical figure, a mad Dutch heretic who, in the 1600s, created a “Lord Of The Flies” style society of terror and mass murder on a wrecked merchant vessel off the coast of Australia. I remember Matt Fraction told me the name, which he’d gotten from his friend Christopher Sebela, whom I guess had been reading the book BATAVIA’S GRAVEYARD. I keep a file for interesting names. In it went, after Fraction and I had quit riffing off the name and he’d stopped calling himself Beat Jeronimus Corneliszoon.

PAGE FIFTEEN:

A Filthy Sanchez is, as one slang dictionary has it, “a sexual act where one fingers one’s partner’s anus and then gives oneself or one’s partner a mustache with the filthy finger.” I took the look of the character from a photoshoot my friend the journalist and novelist Susannah Breslin did a while back. The sign with the girl on horseback comes from the name and logo of the very popular blog Susannah wrote for a few years called REVERSE COWGIRL.

And here she is in all her splendour; except Susannah’s taller and didn’t have her cleavage out. Artistic license, I suspect. The line “everything goes better with bukkake” is something she once said to me. She was quite obsessed with bukkake — for those who don’t know, bukkake is a pornographic form originating in Japan involving group masturbation on to one girl’s face — for some while, and attended a few. “How was it?” I asked after one. “As ever,” she said, “there wasn’t a hint of anything like love in the room.”

PAGE EIGHTEEN

Having stepped pic 1, partially visible in the clip, down to monochrome, I wanted to try this:

I want you to try something here. Do it in chiaroscuro. No outlines. Hard lighting, everything told in the blacks. The easiest touchstone I can think of is David Lloyd's V FOR VENDETTA, though I think Steranko's RED TIDE gave him the idea. And there's NO COLOUR and NO GREYS. Pure black and white.

Although I mention V and RED TIDE, I got the idea from John Bolton; who, in illustrating an old Hammer DRACULA film adaptation, went from monochrome wash to pure black-and-white in moments of violence. Suddenly, the world goes very stark, and harsh.

Oh, and the caption on Pic 3 should read:

YOU DON'T WIN FIGHTS BY BEING A STRONG MAN OR A CLEVER BOXER. YOU WIN FIGHTS BY BEING MORE PREPARED TO PERMANENTLY FUCK UP THE OTHER GUY.

We’ll fix that in the collection, I guess…

DESOLATION JONES #1 was written by me, illustrated by JH Williams, with colour art by Jose Villarubia and calligraphy by Todd Klein, as published by Wildstorm Signature, and remains (c) and TM Warren Ellis and JH Williams 2005 all rights reserved.

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7 Responses to “DESOLATION JONES #1: Author’s Commentary”

  1. Afghan goat-mod
    Snip: First, take a headless calf or goat. Gut the creature, remove its legs at the knee and, for additional girth, stuff it with sand. Then toughen the carcass by soaking it in cold water for twenty-four hours. Collect two teams of horses and riders. …

  2. [...] Heureusement, je peux me rabattre sur les bandes dessinées. Warren Ellis, auteur britannique au cynisme mordant, tourne à plein régime ces temps-ci. Sa série Desolation Jones est peuplée de personnages dépravés et se distingue par une belle facture visuelle. Ellis reste fort dans l’interaction avec ses lecteurs: sur son site web, il offre un commentaire sur le #1 de Desolation Jones et présente à l’avance les couvertures des prochains numéros. Il lançait dernièrement une autre nouvelle série, Fell, au sujet d’un détective pris dans une ville lugubre, enquêtant sur des crimes dégoûtants inspirés de faits réels. Dans un texte à la fin du numéro un, l’auteur explique en détails la philosophie de la série (offrir à chaque mois une histoire complète en seize pages à prix modique) et offre une adresse courriel où lui envoyer commentaires et photos. [...]

  3. [...] Ellis ilustr? estos datos hace unos días en una especie de comentario de DVD que escribió en su página web. Creo que es algo que también tendr? Fell, el comic autoconclusivo y econ?mico que dibujar? Ben Templesmith. T?pico del autor pensar que elementos populares de otros medios son aplicables al comic. [...]

  4. [...] Segun otras fuentes, a esta práctica (si es que se puede llamar así a un rumor no comprobado de escuela secundaria) se la llama Filthy Sanchez. Y es así como Warren Ellis bautizó (no pun intended) a la empresaria del porno que aparece en su historieta Desolation Jones. Según cuenta el mismo Ellis, en parte el personaje se inspira en la escritora Sussanah Breslin, cuyas particulares experiencias sexuales se han mencionado en alguna otra parte de este blog, quizás de forma tan oscura como ahora. [...]

  5. [...] Warrenellis.com » DESOLATION JONES #1: Author’s Commentary (tags: Art People WTF Media) [...]

  6. [...] For the PILGRIMheads in the audience: Bryan Lee O’Malley begins an annotation of the books. Hope he gets further with it than I did with my DESOLATION JONES notes… [...]

  7. [...] neat Jones stuff, check out this commentary by Ellis on the first [...]

Complete Plan B Archive

Kieron Gillen - 09 Feb 10

The whole run of Plan B magazine has been released as a single 670Mb PDF. That’s 46 issues of some of the finest music writing of the decade. And a lot of posturing pretentiousness too. It’s like two of my favourite things for the price of one. Or none, as it’s a free PDF.

If you’ve any interest in music in the 00s, or music full stop, this is a great thing to just have on file. You’ll discover a new band every time you browse it.

Hell, it’s even worth getting if you’re one of the games journalist sorts. For the first 10-20 issues or so, I was doing games stuff for it. And Quinns and Mathew Kumar too, who I bullied into contributing. Very much written for the non-gamer about games which get pretty much no coverage, we had fun trying to decode the concept of Outsider Games.

Whole thing here. Go gets!

Coilhouse is Hiring! Apply Here.

Coilhouse - 08 Feb 10

Back around the time of Issue 03, we launched the Small Business Advertising Program to create affordable ad space for indie companies in the print version of Coilhouse. By the time Issue 04 rolled around, the number of advertisers had grown significantly – by this time, we had record labels, jewelry and clothing designers, sculptors, other magazines, web hosts, toy makers and graphic designers advertising in our pages. Click here to see them all. With editorial duties taking up more and more of our time as the weeks go by, the moment has come for us to seek help with the advertising side of running the magazine. We’re looking to hire an Ad Manager for our Small Business Advertising Program, starting with Coilhouse Magazine #05… and possibly subsequent issues.

Full details after the jump!


Read the rest of Coilhouse is Hiring! Apply Here.


Post tags: Coilhouse

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blissblog - 08 Feb 10

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blissblog - 08 Feb 10

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blissblog - 08 Feb 10

State of South Carolina Secretary of State Subversive Agent Form

jwz - 08 Feb 10

Check the appropriate box. Do you or your organization directly or indirectly advocate, advise, teach or practice the duty or necessity of controlling, seizing or overthrowing the government of the United States, the state of South Carolina or any political division thereof?
[ ] YES [ ] NO

If yes, please outline the fundamental beliefs. If applicable, attach a copy of the bylaws or minutes of meetings from the last year.

"Inflection Points" Presentation

Open The Future - 08 Feb 10

For those folks who are interested, here's the Slideshare version of the presentation I gave last week at the Earthquake Engineering Research Institute annual meeting. I was asked to talk about foresight thinking, as the event theme was "The Big One of 2056: What Went Right?" a look at a fictional 7.8 quake in the SF region that was handled as well as they could imagine possible.

My goal was to offer a bit of reassurance to the audience that there is some real utility to thinking about the future, and to spell out (in a cursory way) the kinds of big picture issues they should keep in mind while looking ahead forty-six years.

By and large, it was a successful talk. The post-talk questions were engaged, with little push-back, and I'm told that the overall response from the audience was quite positive.

The talk was video recorded, and I'm told will eventually be available to the public. I'll link when that happens.

CAN GIFTING ECONOMIES SCALE?

John Robb - 08 Feb 10

A gifting economy is different from a barter or market economy in that valuable items are given away to those that need them, without any quid pro quo, exchange, or payment.  Gifting economics (lots of great papers on this topic) were/are the economic heartbeat of hunter-gatherer tribal cultures, the social organization where we spent 99% of our time as homo sapiens sapiens.  Barter was, in contrast, a mechanism for economic interactions between tribes.  

This gifting economic system wasn't based on pure altruism.  It did have an enforcement mechanism to ensure compliance with the system over the longer term.  On the positive side, there was an intangible increase in the social status (using personal or societal metrics) of a tribal member that gifted an item.  On the negative, a failure to offer hospitality or gifts to those in need was considered a mortal slight that could incite violence or expulsion from the tribe.

There were also a considerable number of drivers for gifting at the tribal level.  Here are some:

  • The survival of the tribe, as a group, was more important than the survival of any individual.  However, the loss of any individual could put the tribe at risk.
  • The generation of surplus and innovation was highly uncertain.  Sharing reduced that uncertainty to manageable levels.
  • Sharing reduced internal friction that could put the tribe at risk.

Scalability

It's pretty clear that the societal drivers of tribal gifting economics and the mechanisms of enforcement didn't survive the transition to a global social system composed of billions of members.   Simply, the connections between any two individuals (outside of immediate familial relationships) are too abstract for these drivers and enforcement mechanisms to be relevant.   As a result, market based mechanisms for economic interaction have gained dominance.

However, the ongoing shift of the global market-based economy from a trade in rival goods (tangible items that invoke zero sum economics) to digital non-rival goods (items that can be copied at no expense or diminishment, endlessly) provides a window of opportunity.  It may be possible to revive gifting economics for non-rival goods to amazing beneficial effect.   Some ideas on how this could scale:

  • Automated reputation metrics that enhance social status based on contributions.
  • Mechanisms built using MMO gaming as a way to tie successful gifting to status improvement (leveling) or an ability to attract investment.
  • The creation of an inside/outside barrier that separates a gifting economy from the global economic mainstream.   Automated mutual interdependence (see my friend Bruce Sterling's absolutely brilliant story on this:  "Maneki Neko").

Latest on SNOW

Jean Snow - 08 Feb 10

Latest on SNOW

So what’s the latest on SNOW? I guess two new developments art that I added a dedicated Twitter feed, and also created a Facebook fan page. The Twitter feed is mostly just automated with new articles from the site — because some people actually prefer that over RSS feeds these days — but I do keep an eye on it, and will reply to questions and comments. The Facebook page is just another way of putting the site out there, and should be a good way of informing members of SNOW-related events as they happen.

Regular content updates have also continued over the past week, with a few new guest columns and my regular news items. Here’s a list of what you may have missed over the past few days.

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blissblog - 08 Feb 10