They Shoot Porn Stars, Don’t They?

October 13th, 2009 | people I know, researchmaterial

A brilliant essay on the adult film industry and its recession, the depths of its dissonance and damage, by Susannah Breslin. I would call this your essential read of the day: They Shoot Porn Stars, Don’t They?

At the center of the screen, a young woman is perched on the edge of the couch, alone. As the camera closes in on her, she smiles tentatively and crosses her arms protectively.

Her look is that of a 21st century Bettie Page. She has long, dark hair with short bangs and bright blue eyes rimmed with heavy black eyeliner. She wears a cropped black top with a plunging v-neck, a baby pink plaid miniskirt (not unlike the one worn by Britney Spears in the schoolgirl-themed music video for “… Baby One More Time”), and white high heels—otherwise known as “stripper shoes.”

“OK, so what are we going to do?” a man standing off-camera asks in a voice that sounds as if it has been digitally altered. “Should I just beat the shit out of her?”

7 Responses to “They Shoot Porn Stars, Don’t They?”

  1. [...] They shoot Porn Stars, don’t they? (via Warren Ellis) [...]

  2. “Fuck Pig: The Movie,” eh? Well played.

    (I wish I had something more insightful to say about such a great article, but fuckpig is the limit of my competence right now.)

  3. An edifying read. Thank you for linking it.

  4. Wow. That was some damn interesting stuff. Reminds me of your writing on the porn industry in “Crooked Little Vein”, though. I wonder if that’s a coincidence?

  5. The final lines break it, great article BUT

    in the end says

    ‘if people didn’t want it, it’d not happen’

    I feel

    if there wasn’t a big freaking industry to feed, noone would be choking on live baby eels

    It’s such a huge failiure too, toppling at the end. Dammit I wanted it to be good.

  6. Once upon a time, pornographers were kings. Now, content was king. “Everybody talks about ‘content,” Powers bemoans, disgusted. “What the fuck is ‘content’?” he sneers. “That’s what it’s turned into. Content. Even that word is offensive!” he shouts, banging his fist on the desk. “The average shooter, nowadays, he has no interest in making a good movie. He shoots content. We might as well be pimps!” he hollers, waving his hands in protest. “Pimps and whores! And we shoot content!”

    Content… is that really all anyone does any more? Produce content. Un-anchored, disconnected filler. Porn of course was always really like this… straight to the action. But as someone who grew up with the internet, watching old porn movies is interesting. TMI maybe, but the story, as ludicrous as they were.. the setting… it all really adds something to the experience. It isn’t just about getting off. It isn’t just about the fucking. Its about what leads up to the fucking that is really what makes it so good in the end. I think the devolution of all production into content… yeah not good.

    There is no anchor in this new media world, no sense of connection to a greater whole. No sense of scale or effort or really of any humanity what so ever. There is just the content. There and then gone. Lost in a web of links. Links that don’t connect. A link of a chain connects things, a link of the web takes you away… on to the next chunk of content before you even knew where you were.

    There is no patience any more. No willingness to put forth effort. Everything is just there for you. But how long can that last? Sooner or later everyone is just going to expect it to be there. 99% of people don’t care how Google works. The just know it will spit out people fucking. When you get something for nothing it is worth just that: nothing. It just is. It has no meaning because it cost no effort.

    A book speaks. Not just in the words it contains but in the very physicality of the thing. It speaks, no, screams effort. Months and years of work and synthesis and blood and tears to create not just an idea but a thing. A physical entity that will always be there.

    It creates a story. A setting. Porn is just stuff to jerk off too. As the article says it exists because we create it. Looking at what we create we see ourselves… and all we see any more is content. Not the stories of our lives, just content to fill space until the next big screaming orgasm/media event comes along to drag us down the next link… before we even knew where we were.

    And if we never know where we were, we can never know where we are going. Now sometimes that is called exploration (if you can bring back something interesting or come back at all). Most of the time it is just being fucking lost.

  7. Fuck that got rambling. Maybe try this: compare a porn film from the 70’s and a youporn.com clip from today. Now think back, if you can, to a time before the internet came into your life. Think of everything you ever got for “free.” Now think about the quality of those things. Those things were junk I’d wager. The didn’t cost anything and they didn’t mean anything. Cheap incitements beckoning to some greater promise. They just felt cheap, a let down in every way. To paraphrase: I don’t value cheap things. Cheap goods lead to cheap men, which leads to a cheap society.


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Complete Plan B Archive

Kieron Gillen - 09 Feb 10

The whole run of Plan B magazine has been released as a single 670Mb PDF. That’s 46 issues of some of the finest music writing of the decade. And a lot of posturing pretentiousness too. It’s like two of my favourite things for the price of one. Or none, as it’s a free PDF.

If you’ve any interest in music in the 00s, or music full stop, this is a great thing to just have on file. You’ll discover a new band every time you browse it.

Hell, it’s even worth getting if you’re one of the games journalist sorts. For the first 10-20 issues or so, I was doing games stuff for it. And Quinns and Mathew Kumar too, who I bullied into contributing. Very much written for the non-gamer about games which get pretty much no coverage, we had fun trying to decode the concept of Outsider Games.

Whole thing here. Go gets!

Coilhouse is Hiring! Apply Here.

Coilhouse - 08 Feb 10

Back around the time of Issue 03, we launched the Small Business Advertising Program to create affordable ad space for indie companies in the print version of Coilhouse. By the time Issue 04 rolled around, the number of advertisers had grown significantly – by this time, we had record labels, jewelry and clothing designers, sculptors, other magazines, web hosts, toy makers and graphic designers advertising in our pages. Click here to see them all. With editorial duties taking up more and more of our time as the weeks go by, the moment has come for us to seek help with the advertising side of running the magazine. We’re looking to hire an Ad Manager for our Small Business Advertising Program, starting with Coilhouse Magazine #05… and possibly subsequent issues.

Full details after the jump!


Read the rest of Coilhouse is Hiring! Apply Here.


Post tags: Coilhouse

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blissblog - 08 Feb 10

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blissblog - 08 Feb 10

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blissblog - 08 Feb 10

State of South Carolina Secretary of State Subversive Agent Form

jwz - 08 Feb 10

Check the appropriate box. Do you or your organization directly or indirectly advocate, advise, teach or practice the duty or necessity of controlling, seizing or overthrowing the government of the United States, the state of South Carolina or any political division thereof?
[ ] YES [ ] NO

If yes, please outline the fundamental beliefs. If applicable, attach a copy of the bylaws or minutes of meetings from the last year.

"Inflection Points" Presentation

Open The Future - 08 Feb 10

For those folks who are interested, here's the Slideshare version of the presentation I gave last week at the Earthquake Engineering Research Institute annual meeting. I was asked to talk about foresight thinking, as the event theme was "The Big One of 2056: What Went Right?" a look at a fictional 7.8 quake in the SF region that was handled as well as they could imagine possible.

My goal was to offer a bit of reassurance to the audience that there is some real utility to thinking about the future, and to spell out (in a cursory way) the kinds of big picture issues they should keep in mind while looking ahead forty-six years.

By and large, it was a successful talk. The post-talk questions were engaged, with little push-back, and I'm told that the overall response from the audience was quite positive.

The talk was video recorded, and I'm told will eventually be available to the public. I'll link when that happens.

CAN GIFTING ECONOMIES SCALE?

John Robb - 08 Feb 10

A gifting economy is different from a barter or market economy in that valuable items are given away to those that need them, without any quid pro quo, exchange, or payment.  Gifting economics (lots of great papers on this topic) were/are the economic heartbeat of hunter-gatherer tribal cultures, the social organization where we spent 99% of our time as homo sapiens sapiens.  Barter was, in contrast, a mechanism for economic interactions between tribes.  

This gifting economic system wasn't based on pure altruism.  It did have an enforcement mechanism to ensure compliance with the system over the longer term.  On the positive side, there was an intangible increase in the social status (using personal or societal metrics) of a tribal member that gifted an item.  On the negative, a failure to offer hospitality or gifts to those in need was considered a mortal slight that could incite violence or expulsion from the tribe.

There were also a considerable number of drivers for gifting at the tribal level.  Here are some:

  • The survival of the tribe, as a group, was more important than the survival of any individual.  However, the loss of any individual could put the tribe at risk.
  • The generation of surplus and innovation was highly uncertain.  Sharing reduced that uncertainty to manageable levels.
  • Sharing reduced internal friction that could put the tribe at risk.

Scalability

It's pretty clear that the societal drivers of tribal gifting economics and the mechanisms of enforcement didn't survive the transition to a global social system composed of billions of members.   Simply, the connections between any two individuals (outside of immediate familial relationships) are too abstract for these drivers and enforcement mechanisms to be relevant.   As a result, market based mechanisms for economic interaction have gained dominance.

However, the ongoing shift of the global market-based economy from a trade in rival goods (tangible items that invoke zero sum economics) to digital non-rival goods (items that can be copied at no expense or diminishment, endlessly) provides a window of opportunity.  It may be possible to revive gifting economics for non-rival goods to amazing beneficial effect.   Some ideas on how this could scale:

  • Automated reputation metrics that enhance social status based on contributions.
  • Mechanisms built using MMO gaming as a way to tie successful gifting to status improvement (leveling) or an ability to attract investment.
  • The creation of an inside/outside barrier that separates a gifting economy from the global economic mainstream.   Automated mutual interdependence (see my friend Bruce Sterling's absolutely brilliant story on this:  "Maneki Neko").

Latest on SNOW

Jean Snow - 08 Feb 10

Latest on SNOW

So what’s the latest on SNOW? I guess two new developments art that I added a dedicated Twitter feed, and also created a Facebook fan page. The Twitter feed is mostly just automated with new articles from the site — because some people actually prefer that over RSS feeds these days — but I do keep an eye on it, and will reply to questions and comments. The Facebook page is just another way of putting the site out there, and should be a good way of informing members of SNOW-related events as they happen.

Regular content updates have also continued over the past week, with a few new guest columns and my regular news items. Here’s a list of what you may have missed over the past few days.

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blissblog - 08 Feb 10