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Category: paper and process

Notebooknotes: Roughing It Out

After many years of doing rough work on Visors and Treos, I switched back to notebooks this year. Moleskines and Field Notes. Usually working with a propelling pencil, until I found a reliable micro-Sharpie thing earlier this year. Just because I think it’s always worth looking at the way you work and seeing if a change won’t do it good.

These are from a Field Notes notebook started on 5 July 2009.

Had to crank this one up in GIMP, as I was working in pencil (some notes on ASTONISHING X-MEN I scanned were too faint for the scanner or GIMP to save). The left hand page was made around the time I was speaking to the Architecture Association. As you can see, I do tend to go back and add guidance notes later — here, reminding me not to re-use this bit because I ended up using it in a WIRED UK column.

On the right, is how I tend to start roughing out a comics script. It’s almost legible, innit?


I write GRAVEL as "scriptments," usually — a cross between a script, a short story and a film treatment, that Mike Wolfer then turns into something that makes some kind of sense before he starts drawing it. They can run to four or five pages, sometimes just becoming long runs of dialogue. This is me halfway through #15 of that book, just banging the dialogue down without stage directions, as it comes to me:


Yes, I do have bloody awful handwriting. Always have had. I’ll often write in block caps just for the sake of legibility — sometimes I can’t read my own writing.

I’ve filed the serial numbers off this one, as it were, because it was for a work-for-hire project that never got off the ground due to my lack of time. Hence the odd gaps on the page. But this is what you’ll most often find in one of my notebooks: looking at comics page flow. This was the start of several pages of diagrams and notes, trying to find a formal page flow I liked for a DPS, or Double Page Spread.