August 13th, 2008 | brainjuice
August 13th, 2008 | brainjuice
* The Cure are doing an interesting marketing thing. "Their brand
new studio album will be released worldwide on 13th September,
with 4 consecutive, different single releases preceding the album
on the 13th of each month: 13th May, 13th June, 13th July and
* How is it that those boring Scottish knobs Travis could spend
so long telling people "et’s aal aboot songgwriteng" and yet never
make a record that had an actual tune?
* Katy Perry = Avril Lavigne. Why does anyone care?
* Siege, at http://claytoncubitt.tumblr.com , uses a tumblelog
as a working notebook. It’s not just a dumping ground for his
links — as a photographer, he stuffs it with test images,
reference work, scans, video, pieces of text with meaning to
him and jotted thoughts. It’s an interesting approach for a
blog — an online notebook. You could almost consider it a
backchannel or shoebox to an actual blog. Getting a bunch
of creative people to do their notebooks, rather than their
blogs, would be interesting, and it wouldn’t just be linkblogging.
* I try to keep paper notebooks, but I always lose them.
* POD publishing is very interesting to me — or, more
correctly, POD-and-fulfilment. MagCloud, for instance, will
print your magazine and sell it and post it on demand.
It’s still too expensive, I think — especially since MagCloud
is Hewlett Packard who make the POD printing machines.
But it’s essentially virtual-office print publishing.
* And, you’ve got to admit, the idea of making a magazine
at home and then having someone else print and sell it
for you is pretty nice.
* Or is that just me?
August 13th, 2008 | microlog
August 12th, 2008 | brainjuice
August 12th, 2008 | brainjuice
But what the hell. A guy called Robert writes to say:
My girlfriend, Becky, recently gave birth to my one-and-only
daughter on August 2nd. Her pregnancy was blissful, for all of the first
three weeks. After that, she was dealing with hyper-emesis (much puking,
not able to eat, had an intravenous Pikline installed), gestational
diabetes (hard to exercise when you’re hooked up to a Pikline, and not
eating…) and then she had chest pains. Which she went into the ER for,
a few days before the 2nd.
She had a pulmonary embolism. The words the staff used were that
she was VERY lucky she came in when she did. Lydia Grace was born at
11:27pm on the 2nd. She weighed 8.5#, and measured nearly 19".
Thankfully, as hellacious as Becky’s pregnancy was, Lydia is as beautiful
and healthy as we could hope.
Now the small/LARGE favour: I would love it if you could post the
picture of Lydia on your site, as a delightful surprise for Becky, who
could use some perking up. She’s been a real trooper, and I know she’d
get a huge kick out of it.
Lydia’s a good name. Welcome to Earth, little darling.
August 12th, 2008 | microlog
On my internet shithole today:
* The band Double Helix are offering their debut album free to Whitechapel.
* Thrown up an Events thread for people looking to advise an internet cave full of freaks about their upcoming gigs, exhibitions, tours, shows, classes, talks, extended drinking sessions, crackhouses, whatever.
* Whitechapel has an active community of artists who share their pieces, works in progress etc.
* Was anyone here at the COILHOUSE launch party?
And, you know… other stuff.
August 10th, 2008 | microlog
August 9th, 2008 | microlog
August 9th, 2008 | Work
I guess word got around when I dropped a mention into Bad Signal yesterday, so I may as well reprint it here:
Oh, I got released from an NDA the other day, so I can finally say that I wrote a bunch of the groundwork, backstory and structure on the forthcoming EA videogame DEAD SPACE, which recently got a comic prequel from the hands of Antony Johnston and Ben Templesmith. I believe there was at least one other writer on the project, but I’m sure there’s some of me in there somewhere.
The EA team were a lot of fun to work with. I wrote all my DEAD SPACE documents…god, a long time ago, I don’t even remember… 18 months back? Two years? A long time ago. Game-making is a slow old business.
This is the third game I’ve been employed as writer on: the others were HOSTILE WATERS (known in the US as ANTAEUS RISING, I believe) and COLD WINTER.
August 8th, 2008 | Work
August 8th, 2008 | microlog
August 8th, 2008 | shivering sands
Years ago, back when I was prone to laying down for many hours in conditions of significantly altered consciousness, I had an Idea. Following the pattern of behavior that makes such people so unpleasant and scary to decent folks, I spent the next several weeks explaining my Idea to everything that moved, and a few things that didn’t. Because you know what it’s like when you’re pretty sure your brain has exceeded the speed of light and your heart sounds like a badly abused motorcycle engine and you think that maybe other people can hear it so you need to stick eggboxes to the walls and tape rubbish bags to the windows and play Diamanda Galas very very loud at 4am to drown out the sound and paint special pictures on the door with your own blood and semen to keep the police and the Upside Down People away and anyway. Idea.
Teleportation should be a matter of simply proving you’re somewhere else.
A teleportation device would be a little computer set up to run a single equation. And this equation would prove that you’re somewhere else entirely. You’d plug in the coordinates of where you want to be and press Enter. The machine would run, the equation would solve, proving to the entire spacetime continuum that you are in fact in the other place, and suddenly you’d be in the location relating to the provided coordinates. You wouldn’t appear inside another object, because the universe doesn’t like that. The only tricky bit, I figured, would be that the Earth moves through space around the sun and the sun moves through space with the Milky Way and the Milky Way is subject to the expansion of the universe. But people are clever and would find ways to allow for spacetime drift. I think that if you’ve cracked the mathematics to convince the universe that you’re somewhere else entirely, these small details would be easily attended to.
And the best bit is that it wouldn’t require the power demanded by "classical" teleportation — which, some say, demands the energy output of the sun in order to briefly render the teleportee into a controlled Hiroshima-scale nuclear explosion. I figure you could run my teleport device on a couple of AA batteries.
This is, of course, why I don’t really take drugs anymore.